> Forest of True Sight > Questions & Answers Reload this Page A couple of questions after coming back
Reply
Old Dec 09, 2009, 04:33 AM // 04:33   #1
Academy Page
 
Join Date: May 2006
Guild: Jehova Jira the Conquerer
Profession: Rt/Mo
Advertisement

Disable Ads
Default A couple of questions after coming back

So, I was a long time player of GW when it all first began. However, after taking a nearly two year break, I'm finding I'm a bit rusty on getting back into the full swing of things. One of the biggest challenges I'm up against is remembering all of the abreviations, numbers (such as 15^50...which i remember now), and different sets/mods/runes/inscriptions/etc...

Anyway, two of my questions as of now are as follows:

When it comes to drops, what is worth keeping, worth merching, worth salvaging, etc...?

More of a directed quetion, I'm looking at hero build that calls for a 40/40 Inspiration set. What would that be exactly?

Thanks in advance for your help. If you have ANY thoughts or suggestions beyond the questions I posted, I'd appreciately it greatly!
Switchfoot55 is offline   Reply With Quote
Old Dec 09, 2009, 04:45 AM // 04:45   #2
Frost Gate Guardian
 
DBMan's Avatar
 
Join Date: Nov 2009
Guild: The Phoenix Dynasty [Tear]
Profession: R/
Default

Items worth keeping are max (in damage) with low requirements. Salvaging/merching depends on you. Rare skin items, off the top of my head an Emerald blade, is worth keeping.

Here is a link for your second question:
http://wiki.guildwars.com/wiki/Abbreviations

And like always, when starting a game, you will need to get use to the economy.
DBMan is offline   Reply With Quote
Old Dec 09, 2009, 05:31 AM // 05:31   #3
Wilds Pathfinder
 
Horace Slughorn's Avatar
 
Join Date: Oct 2008
Guild: Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
Profession: W/
Default

Things I like to pick up/keep: Rare skins, unidentified gold items (to sell), red/white/black dyes, certain runes/insignias (e.g. vigor, survivor, radiant), lockpicks, experience scrolls, crafting materials of all sorts (which can be easily stored or sold to players) etc.

If you're playing in an area with high level enemies, which is any area near the end of campaigns or elite areas, or anything in hard mode, it is worth IDing all of your drops. It's a bit of a pain, but it adds up to being more cash. As for salvaging, all runes with a value of over 100g I tend to salvage and sell (you can check prices at the rune trader if you're unsure which). Certain weapons mods are more valuable than others, most notably, +5energy inscriptions, +30hp mods for weapons and shields, 20% enchant mods for martial weapons and staves, zealous mods for daggers and scythes, furious mods for martial weapons, adept staff heads, focus cores of aptitude, and "forget me not" 20% inscriptions (worth easily 25k).

A 40/40 set consists of:
wand with: wand wrapping of memory (20%) + apptitude not attitude inscr (20%)
offhand with: focus core of aptitude (20%) + forget me not inscr (20%)

The name 40/40 is misleading as the effects are not additive in exactly that way, but do stack (im just not sure of the calculation)
Horace Slughorn is offline   Reply With Quote
Old Dec 09, 2009, 10:16 AM // 10:16   #4
Krytan Explorer
 
Join Date: Apr 2009
Location: Sweden
Default

GWwiki is your friend. The article about 40/40: http://wiki.guildwars.com/wiki/40/40

Everything is worth iding if you know you'll sell it to a merchant, it will pay off.

But if you'll sell it to a player, it's much more complicated. It's just to learn what people pay for. What type of upgrades and skins etc. I'd suggest you take a look in http://guildwarsguru.com/forum/forumdisplay.php?f=6 and in Kamadan, AD1 to see what people are buying/selling.
Kendil is offline   Reply With Quote
Old Dec 09, 2009, 03:03 PM // 15:03   #5
Will Bull's Strike for $!
 
_Nihilist_'s Avatar
 
Join Date: Apr 2006
Location: Isle of the Dead
Default

The market is constantly changing. Not very many things are worth as much as they used to be, with a few rare exceptions.

When deciding whether to merch/salvage, you need to know what is the average yield of the salvage (type/price per unit) and what the current price for the salvaged mats are. It can be a pain in the ass because of the time involved, but to each his/her own, it just depends on whether or not you absolutely must get the best deal or not, and tbh, the time involved usually isn't worth it.
__________________
Warrior for Hire
_Nihilist_ is offline   Reply With Quote
Old Dec 09, 2009, 05:04 PM // 17:04   #6
Academy Page
 
Join Date: May 2006
Guild: Jehova Jira the Conquerer
Profession: Rt/Mo
Default

Thanks a lot for all of the great responses. Helps get a grasp on things a little more, and brings back some old information long ago forgotten.

I guess I'll return when I have some more detailed questions...Lord knows they'll come pouring in...
Switchfoot55 is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 08:12 AM // 08:12.